You are a musician living and working in GLOOM DIVISION—a haven for misunderstood artists that has become increasingly dangerous over the last several weeks. You have a feeling the hostile behaviour you've observed in your fellow creatives is not merely the result of stress or fatigue, but that something outside their control is influencing them. Will you discover the cause of the strange happenings and save GLOOM DIVISION? Or will you perhaps be the next victim?

(Author's Note: If you play through multiple times, you may notice that sometimes making different choices will ultimately lead to the same result. I mostly did this to make things easier for myself, as this is the first game I've created and making every single choice lead to a different end felt too overwhelming. However, if in the beginning you answer the phone and accept the invitation to be the opening band, you are guaranteed to get a different result than if you answer the door and choose to attend a social gathering, so I recommend playing twice to explore each of these paths. I also recommend clicking "theme" at the top to toggle dark mode and make the text easier to read.)

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